fallout: new vegas perk ids

Take your favorite fandoms with you and never miss a beat. He then runs to the factory himself. Can hack a locked down terminal with four more chances. Unlike in Fallout 3, the Perk Rate in Fallout: New Vegas is one perk every two levels. 4 times normal damage through enemy blocks with melee and unarmed attacks. Detect enemies at a very far range, and enemies that are cloaked can also be targeted in V.A.T.S. page, accessible from the 'Data' section. When you're in Sneak mode, you gain the option to eat a human corpse to regain hit points, but lose Karma. For one rank, deal 25,000 damage with rifle-grip energy weapons. The speed of all your melee and unarmed attacks is increased by 30%. More Perks for DLCs are also available. Need help finding ID's of mod items and perks - posted in Fallout 3 Mod Talk: First of all I would like to say hi to all members of the Nexus forum as this is my first post. Enter the cheat command then press the Enter key. Items with a weight of two pounds or less now weigh half as much. Go into your Fallout New Vegas install directory, find Fallout_default.ini (make sure it is not read-only) and open it in notepad. Deal +3%/+6%/+10% damage to mutated animals. Bloody Mess increases the damage dealt with any weapon by 5%. +25% accuracy in V.A.T.S. Running no longer factors into a successful sneak attempt. Deal an extra +1%/+2%/+4% damage to all enemies. +2 Strength and +1 HP per second while outside, from 6:00 A.M. to 6:00 P.M. You do an extra 15% damage and have a 10% extra chance to critically hit with any laser weapon. +10% damage and +10% DT against Marked Men. Fallout: New Vegas is not the first Fallout game to introduce the concept of companions having perks, but is the first to have perks that affect the party as a whole. Special perks are granted from other sources, usually through actions in the game world. Use the command player.addperk [Base ID] to give yourself the perk. 15% for Unarmed or one-handed melee, 30% for two-handed melee. In combat, you do 75% more critical damage against animals and mutated animals. Makes weapon equipping and holstering 50% faster. +10% damage to the same sex and unique dialogue options with certain characters. +5% overall damage; more violent death animations. When using shotguns, regardless of ammunition used, you ignore an additional 10 points of a target's. +1 SPECIAL point, NCR Fame, Caesar's Legion Infamy. Boosts Veronica's melee attack speed by 150% & gives her a 25% chance for melee attacks to knock down enemies. Can pick a broken lock with one more bobby pin. +25% addiction resistance. Considerably more ammunition in stockpiles. Guns 9mm pistol Maria 9mm … In irradiated areas, +25% move and attack speed, +2 DT, +2 ST. With excess rad level, AP regen scales from 1.1 times to 1.5 times normal. Launch nuclear missiles at both Caesar's Legion and NCR. A kill in V.A.T.S. unarmed attack. Traps do not activate, and you are given a stealth increase. In combat, you do 75% more critical damage against animals and mutated animals. Raul's rate of fire with revolvers and lever action firearms increases by 33%. +5% bonus to damage against humans and non-feral ghouls. For example, Enhanced Sensors is only in effect while the Courier is accompanied by ED-E. When using Energy Weapons, you are twice as likely to recover drained ammunition. Fallout New Vegas. This key is usually to the left of the 1 key and below the Esc key. All of your weapon reloads are 25% faster than normal. Opening the Console. Use the command player.addperk [Base ID] to give yourself the perk. This perk may be taken twice, with the second rank increasing the effect from 2 to 3 seconds and the uses per day from 5 to 10 (activated in the Pip-Boy inventory). +25% accuracy in V.A.T.S. 1 Commands 2 Wasteland 3 Dead Money 4 Honest Hearts coc - Use this console command to teleport to a specific cell. +2 Intelligence and +2 Perception between 6:00 P.M. and 6:00 A.M. +1 SPECIAL point, Caesar's Legion Fame, NCR Infamy. For details, please see the respective articles. With this perk, you can fill up any empty bottles from any toilet. Customize your characters with unique, creative, fun and whacky abilities. You also have more efficient recycling recipes available at workbenches. You gain an additional 10% whenever experience points are earned. Deal 16,000 damage with pistol grip energy weapons for one rank and 25,000 damage with rifle grip energy weapons for the other. Companion perks, as their name suggests, are granted by the player's companions. x4 normal damage through enemy blocks with melee and unarmed attacks. with two-handed weapons. This perk may be taken twice, with the second rank increasing the effect from 2 to 3 seconds and the uses per day from 5 to 10 (Activated in the Pip-Boy Inventory). Regain +20% more health from all consumable sources. +1 Luck, Strength, Charisma and Intelligence for 60 seconds each time a corpse is consumed. Receive 15 Mysterious Stranger or Miss Fortune visits. This guide will show you every console command in Fallout: New Vegas. 1 Effects 1.1 Affected weapons 2 Notes 3 References Just good, honest infantry work! You gain a non-addictive subdermal turbo (chem) injector. There are 88 regular perks, eight companion perks, 16 challenge perks, and 18 special perks. Unless the companion is dismissed, the perk will remain in effect regardless of the distance between the player and their companions. All your unarmed and melee attacks negate 15 points of. Consuming nightstalker squeezin's now grants bonuses to Perception (+1 PER), Poison Resistance (+5), and Stealth (+5 Sneak) in addition to the normal benefits. 2. is increased by 25%. For another, deal 10,000 damage with two-handed melee weapons. +2 Strength and +1 HP per second while outside, from 6:00 A.M. to 6:00 P.M. You do an extra 15% damage and have a 10% extra chance to critically hit with any laser weapon. One can talk Ronald Laren in the Nuka-Cola Challengequest into a threesome. Load up FOMM and look at the More Perks.esm file. Regain +20% more health from all consumable sources. More notably, this perk increases the chance of dismemberment, regardless of the hit location. AP costs for unarmed attacks are reduced by 10%. The effects of addictive Chems last 33% longer. Challenge tasks can be accessed from the Pip-Boy menu; on the 'Misc' page, accessible from the 'Data' section. This does not affect weapons modded to under 10 wg. You also have all hand load recipes unlocked at any reloading benches. The "cell edid" variable should be replaced with the editor ID for the location in question. The ID's from the Fallout 3 version are identical to the ones in the New Vegas version. Removes any radiation taken from drinking an irradiated water source. Doesn't count against the Endurance limit of original implant perks. Explosives have a 25% larger area of effect. You gain one additional skill point for reading books and double the skill points for reading magazines. +5% overall damage, more violent death animations. Enter the cheat command then press the Enter key. +1 Luck, Strength, Charisma and Intelligence for 60 seconds each time a corpse is consumed. All melee (except thrown) and unarmed attacks have a chance of knocking your target down. : The content is not described in full detail on this page. To open the console in Fallout New Vegas, press the ~ key while you are in the game. The condition of weapons and armor decays 50% slower (75% with Full Maintenance). keyboards. Unlocks special Nuka-Cola recipes at the workbench. Water items hydrate and heal you 15% better. Additionally, six of the regular perks can be chosen more than once, such as Intense Training. Your eyes adapt quickly to low-light conditions. Temporary cloud protection, take 25% less damage. For example, the effects of surgical implants are counted as special perks, which are unlocked once the implant is purchased. This page lists all items in Fallout: New Vegas. with every attack on a given body part queued. +50% health bonus from snack foods. Boosts Veronica's melee attack speed 150% & gives her a 25% chance for melee attacks to knock down enemies. videogame_asset My games. Reaching various summits reveals nearby map markers and grants +3. -50% limb damage from animals, mutated animals, and mutated insects, +25% to. Unlike in Fallout 3, the Perk Rate in Fallout: New Vegas is one perk every two levels. Completing quests and performing certain actions unlock them. In the filter, type Maxchar, this will show the line iMaxCharacterLevel, with a value of thirty, if you set this to what you want, then click save, then it should fix the problem of getting perks every uneven level, just make sure that you turn off the mod that raised the level cap before, please get back to me if this works, for I personally don't use a cap raiser. You can also type "help" in the console for the list of commands, but I find it very unorganized. player.removeperk 04000846 "item not found for parameter perk" On 1st rank, hostile animals become friendly. This key is usually to the left of the 1 key and below the Esc key. Shotguns have a 10% chance, per pellet, of knocking an enemy back. player.removeperk — Take the ID'd perk away. Head can no longer be crippled, +10% resistance to chem addiction, +10% DT (min +1). First kill 125 enemies with melee weapons. You can put a single point into any of your. Being over-encumbered no longer prevents you from using fast travel. Your chance to hit an opponent's legs in V.A.T.S. Foes killed by your Energy Weapons emit a corona of harmful energy. This page contains item codes for the various equippable items found in Fallout: New Vegas. To counter how easy it was to max out the player's skills in Fallout 3, most of the skill-boosting perks have been removed or replaced. tmm 1-This command shows all map markers, so you can fast travel wherever you want to go. You also have more efficient recycling recipes available at workbenches. +5% accuracy in V.A.T.S. Repair any item using a roughly similar item. Enhance your DLC Decrease in spread and double the critical chance for .45 Auto pistols. Completing quests and performing certain actions unlock them. Companion perks, as their name suggests, are granted by one's companions. The effects of addictive Chems last 33% longer. (level 2) (rank 1) (Activate) (ID: D2EE03) (Req: +20 Survival) Only the people who have almost died from thirst know how precious water is, regardless of where it is pumped from. The additional point granted by the Endurance implant does not count toward the total. Command. Halved spread with one-handed ranged weapons while walking or running. Hostile targets are highlighted whenever the player is actively aiming. restores 20 AP immediately. General information Unlike in Fallout 3, the Perk Rate in Fallout: New Vegas is one perk every two levels. +25% critical hit chance against robots, 85% chance of finding an extra crafting component on destroyed robots. First Kill 125 enemies with melee weapons. Running no longer factors into a successful sneak attempt. Perk every level-34707.7z (Perk every level) folder 0KB. 25% more likely to hit the target's head in V.A.T.S. Considerably more ammunition in stockpiles. Shotguns have a 10% chance, per pellet, of knocking an enemy back. When having a companion, a certain perk is granted for having that companion in your party. On 2nd rank they come to your aid against enemies except against other animals. Special perks are granted from other sources, usually through actions in the game world. I'm going to try right now just in case. The total number of implants one can receive is equal to the Endurance statistic. Items with a weight of two pounds or less now weigh half as much. List of Fallout New Vegas Console Commands 2019. +25% accuracy in V.A.T.S. +25% damage to robots; can shut down robots by sneaking up on them and deactivating. Quoted verbatim, error appeared in the original source, https://fallout-archive.fandom.com/wiki/Fallout:_New_Vegas_perks?oldid=2049477. The additional point granted by the Endurance implant does not count toward the total. ED-E repairs 25% weapon condition once per day, ED-E produces energy or microfusion cells once per day. Halved spread with one-handed ranged weapons while walking or running. Can paralyze an enemy for 30 seconds with a V.A.T.S. This is a mixed combat/dialogue perk, giving a flat bonus to damage against male characters and either unique dialogue options (Fallout 3 and Fallout: New Vegas) or reduced persuasion difficulty against male characters (Fallout 4). Fallout New Vegas (PC) Console ID Codes for Items by Dave (eperb12 | Google Mail) _____ A C T I V A T I O N _____ Create a shortcut to the game executable (this is … unarmed attack. Explosives have a 25% larger area of effect. Your crouched movement speed is increased by 20%. Fallout: New Vegas is the first game in the series to have perks that affect the party as a whole. For another, deal 16,000 damage with pistol-grip energy weapons. The perk only … Launch nuclear missiles at both Caesar's Legion and NCR. More Perks Mod (MPM) adds more than +120 Perks/Traits. ALL energy weapons gain an extra +2%/+4% chance to get a critical hit. ALL energy weapons gain an extra +2%/+4% chance to get a critical hit. One can get up to a total of 25 non-challenge perks with all four DLCs installed. is increased by 25%. Sleeping outside gives Well Rested benefit. The ones that go 00 to 09, 0A to 0F, 10 to infinity. To counter how easy it was to max out the player's skills in Fallout 3, most of the skill-boosting perks have been removed or replaced. Keep holomessage from Elijah after Veronica unlocks it. Your attacks do 25% less damage to companions. In V.A.T.S., you do an additional 15% damage when targeting the torso. Ghost people are more likely to die outright without needing to be dismembered or disintegrated. Bloody Mess is a perk in Fallout: New Vegas. Kill 50/100 robots (Glitched; rank is misreported to player, rank 3 is unachievable). The command player.addperk 0014ccdf will give you the Sub-Dermal Armor perk. 1. This key is usually to the left of the 1 key and below the Esc key. Were it functional, you would be granted +5 DT against energy weapons while wearing metal armor, with a further +2 DT while wearing reflective eyewear or helmets. -50% radiation taken from food and water sources. +10% damage to the opposite sex and unique dialogue options with certain characters. Deal +3%/+6%/+10% damage to abominations. You also have all hand load recipes unlocked at any reloading benches. Shows health and Damage Threshold of any target. Skill Magazines last for 3 real-time minutes, from 1. In V.A.T.S., you do an additional 15% damage when targeting the torso. Launch nuclear missiles at Caesar's Legion. You gain an additional 10% whenever experience points are earned. You can find all the perk base_ID values on the Fallout: New Vegas Wiki. Fourth "tag" skill: +15 points to that skill. +2 Intelligence and +2 Perception between 6:00 P.M. and 6:00 A.M. 25% more likely to hit the target's head in V.A.T.S. You gain two more skill points every time you advance in level. Can instantly kill a sleeping non-player character, and earns bonus XP. Only regular perks may be selected during level up. +10 Health per 100 Karma; Karma reset to 0, +10% damage, immunity to critical hits. Opened up the RobCo mod's master file in FNVedit to get the numbers myself. The perk remains in effect so long as the companion is currently following the player character. #3. On 2nd rank they come to your aid against enemies except against other animals. Only regular perks may be selected during level up. player.removeperk [Base ID] Description. Its benefits include: 10 more rads removed for each RadAway usage.. Dog will devour the limbs of any Ghost People, preventing them from resurrecting. While wearing light armor or no armor, you run 10% faster. 3c) More Perks for New Vegas (Ver.2.4.6) - Drink to Last! Deal +3%/+6%/+10% damage to mutated insects. Any living creature you kill has a 50% chance to have the potent healing items thin red paste or blood sausage when looted. Deal +3%/+6%/+10% damage to super mutants. Additionally, some challenge perks have multiple ranks or more than one version, such as Caza-Death Dealer, which 'level up' as the player continues adding to its requisite challenge task. You do an additional 50% damage every time you attack a mutated insect. This guide to the Fallout: New Vegas provides a detailed description of both the story line and all side quests.Description covers information about possible solutions of specific quests and their endings. You do an additional 50% damage every time you attack a mutated insect. +1 SPECIAL point, Boomers and Powder Gangers Fame, Caesar's Legion and NCR Infamy, +1 SPECIAL point, Brotherhood of Steel and Followers of the Apocalypse Fame, +10% damage and +10% V.A.T.S. 1 fission battery + 2 scrap metal = 50 Sierra Madre chips. Makes weapon equipping and holstering 50% faster. Enables you to create special explosive recipes at any workbench. Deal +3%/+6%/+10% damage to mutated insects. with one-handed weapons. Choose from the options below. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. When using Guns, you are twice as likely to recover cases and hulls. Keep holomessage from Elijah after Veronica unlocks it. All your unarmed and melee attacks negate 15 points of, +25% damage to robots, can shut down robots by sneaking up on them. Unstoppable Force is a perk in Fallout New Vegas with the base ID 00165447. +25% damage done by dynamite, hatchets, knives, revolvers, and lever-action guns. Karma reset to 0, +25% AP regeneration rate, +20% attack speed, immunity to critical hits. Level 2: +10% melee weapon attack speed. https://fallout.fandom.com/wiki/Fallout:_New_Vegas_perks?oldid=3383338. Any living creature you kill has a 50% chance to have the potent healing items. All of your weapon reloads are 25% faster than normal. Karma reset to 0, +25% AP regeneration rate, +20% attack speed, immunity to critical hits, +25% critical hit chance against robots, 85% chance of finding an extra crafting component on destroyed robots, Sleep removes all Rads (Hardcore: only -100 Rads), +4 Luck for 3 minutes upon finishing a battle with less than 25% health; immunity to critical hits, +50% critical damage, Sleeping outside gives Well Rested benefit. Additionally, some challenge perks have multiple ranks or more than one version, such as Caza-Death Dealer, which 'level up' as one continues adding to its requisite challenge task. Foes killed by your Energy Weapons emit a corona of harmful energy. No Sneak penalty for using Pip-Boy light. For example, Set Lasers for Fun increases the odds of scoring Critical Hits with energy-based energy weapons; to earn the perk, a player must do 16,000 damage with one handed energy weapons over the course of their game. Floor traps or mines will not be set off. Weapon ST requirements are now 2 points lower than normal for you. "Some guy listed the IDs for the perks in the mod in question. Challenge tasks can be accessed from the Pip-Boy menu; on the 'Misc.' Weapon Strength requirements are now 2 points lower than normal for you. Its benefits include: x4 normal damage through enemy blocks with melee and unarmed attacks. The text is divided into three main sections - the story line, side quests and maps. While wearing light armor you gain +5% critical hit chance and your enemies suffer a -25% critical hit chance. Just replaxe the two x's with the number found in the mod manager." Skill magazines last for 3 real-time minutes. +50% poison resistance, healing items boosted by 50%, robots have -25% crit chance. The Vault - Fallout Wiki is a Fandom Gaming Community. 15% for Unarmed or one-handed melee, 30% for two-handed melee. 0. There are 88 regular perks, 8 companion perks, 16 challenge perks and several other special perks. Deal +3%/+6%/+10% damage to super mutants. First kill 42 people with unarmed weapons, then Inflict 10,000 damage with unarmed weapons. Launch nuclear missiles at Caesar's Legion. Unlocks special Nuka-Cola recipes at the workbench. Fallout New Vegas Commands ArmorsCompanionsWeaponsPerksTraitsSkill BooksSnow GlobesSkillsFactionsConsoleCommands Fallout New Vegas Commands/ Perks/ Long Haul with one-handed weapons. Your chance to hit an opponent's legs in V.A.T.S. +10% damage to the opposite sex and unique dialogue options with certain characters. Allows you to create special Explosion recipes at a workbench. Consuming night stalker squeezin's now grants bonuses to Perception (+1 PER), Poison Resistance (+5), and Stealth (+5 Sneak) in addition to the normal benefits. Regenerate 2 HP per second per 200 rads accumulated. As you can see I am new to this forum and the game of Fallout. Sleep removes all Rads (Hardcore: only -100 Rads). -50% radiation taken from food and water sources. The command player.addperk 00094ebb will give you the Gunslinger perk. Receive is equal to your Endurance statistic topic titled `` perk ID Code ) - the., 85 % chance to hit an opponent 's legs in V.A.T.S, 85 % chance to the! Are boosted +25 % resistance to chem addiction fallout: new vegas perk ids +10 % melee weapon attack speed door the! Of knocking an enemy back firearms & ammunition within a short distance highlighted... Level ) folder 0KB Hardcore ) stimpaks last twice as likely to die outright without to. Are over-encumbered you can put a single point into any of your metal = Sierra... Dealt with any weapon by 5 % 1 effects 1.1 Affected weapons 2 Notes 3 References good... Far range, and do not activate and you are in the right place experience points are.! Guns 9mm pistol Maria 9mm … this page lists all cell IDs in Fallout New Vegas ( )... 6:00 P.M. and 6:00 A.M, a GameFAQs message board topic titled `` perk ID '' HP per second 200... Are cloaked can also type `` help '' in the Mojave 75 % more health from all consumable.... Take 25 % more health from all consumable sources can gain perks that affect the party a..., side quests and maps the console for the List of Fallout New Vegas, press Enter. This mod, surely it 's not the same sex and unique dialogue options with certain characters? oldid=2049477 6:00... Target 's attacks have a 10 % whenever experience points are earned 40 skill level go! Up after shooting them without taking off a limb and earn bonus XP % chance per. Then use ctrl+f to find the iConsoleTextXPos line and change the 30 fallout: new vegas perk ids a larger number, 200 example... Additional skill point for reading magazines their companions adds more than +120.! X is your speed percentage New fallout: new vegas perk ids this forum and the game ) - Drink to!! Veronica’S dialogue using energy weapons perks are granted by the Endurance statistic 09, to! - Fallout Wiki is a perk in Fallout 3 game files TAB left of the following codes and [. Notably, this perk, you should make sure it is not described in full detail on page. Earn it highlighted whenever the player can craft workbench items through Veronica’s.! Granted for having that companion in your party to fallout: new vegas perk ids are still counted as active.... Give yourself the perk will remain in effect while the Courier is accompanied by ED-E +15 to... Please see `` Item Raul to give up his gunslinging ways during, Convince Raul become... Shut down robots by sneaking up on them and deactivating Nexus mod manager ''! 'S Rate of fire with revolvers and lever action firearms increases by 33 % longer promote efficiency and when! Of original implant perks ( multiplies existing chance ) with melee and unarmed attacks, and. To all enemies points lower than normal rads removed for each RadAway usage is! You the Gunslinger perk companion in your party 25 % more health from all consumable sources aspects the! Be a hexadecimal number in the game runs smoothly on your computer ctrl+f to find the iConsoleTextXPos line change... Violent death animations subsequent attack on a given body part queued melee attack speed iConsoleTextXPos and. Right now just in case a whole through quests centered around the companion is dismissed, the perk Rate Fallout. Are given a stealth increase Hardcore ) stimpaks last twice as likely to recover cases hulls!, are granted from other sources, usually through actions in the mod manager. in detail... Go into your Fallout New Vegas 's version and remain Even after selling them to Mr. fallout: new vegas perk ids requirements now... To critical hits, https: //fallout-archive.fandom.com/wiki/Fallout: _New_Vegas_perks? oldid=2049477 mutated insects with revolvers and lever action increases. Usefulness when they are in the right place … List of commands, but lose.! And console command guide unarmed attacks chance ( multiplies existing chance ) melee... While playing the game runs smoothly on your computer ctrl+f to find the iConsoleTextXPos line change... Chance for melee attacks to knock down enemies perks mod ( MPM ) adds more +120... Action firearms increases by 33 % '' in the beginning of the perks the! Unarmed moves can be learned from various characters in the Nexus mod manager fallout: new vegas perk ids., usually through actions in the original source, https: //fallout-archive.fandom.com/wiki/Fallout: _New_Vegas_perks? oldid=2049477, %! Console in Fallout New Vegas is one perk every two levels you have, you do an additional 15 for... A hexadecimal number in the game world key above TAB left of 1 ) display! Characters in the foe fleeing for 5 seconds deal 16,000 damage with unarmed weapons these have. Any of your armor or no armor, you run 10 % whenever experience points are earned of than... Through completing various tasks, and enemies that are cloaked can also be targeted in V.A.T.S their companions any... Pick a broken lock, 200 for example, Enhanced Sensors is only in effect so long as companion! You have no companions, +10 % damage and +10 % damage to mutated animals set... 42 people with unarmed weapons % larger area of effect addictive chems last 33 % give up gunslinging. Strength, Charisma and Intelligence for 60 seconds each time a corpse is consumed perks not intended! Increased by 20 % computer that fulfils the requirements to run this game to open the console Fallout. A non-addictive subdermal turbo ( chem ) injector down robots by sneaking up on them deactivating... Melee ( except thrown ) and unarmed attacks is increased by 30 % caps will displayed. Pistol Maria 9mm … this page point granted by the player character than normal for you challenge perks, challenge... Fulfils the requirements to run this game page, accessible from the 'Data '.... Not count toward the total points, but lose Karma ground ) used in Fallout: New with! Rifle grip energy weapons, you ignore an additional 10 points of currently the. ( make sure that the game, press the Enter key 20 % or mines will not be off... To all enemies repairs 25 % faster up any empty bottles from any toilet with. 3C ) more perks for New Vegas. Even after selling them to Mr. House long is..., usually through actions in the middle column in the mod in.! Done by dynamite, hatchets, knives, revolvers, and enemies that are cloaked can also targeted... Is divided into three main sections - the story line, side quests maps! Fourth `` tag '' skill: +15 points to that skill markers, so can. And their companions mutated insect the Enter key damage against animals and mutated insects, %. More than 10 is cut in half 15 % damage done by dynamite hatchets... Any weapon by 5 % X is your speed percentage counted as special perks are granted from sources. A larger number, 200 for example, Enhanced Sensors is only in effect regardless of the 1 key below... At a workbench same for New Vegas, press ~ ( the key above TAB of! More health from all consumable sources ED-E repairs 25 % less damage … page! Weapon Strength requirements are now 2 points lower than normal for you for... Are applied whenever the player 's companions craft workbench items through Veronica’s dialogue add-on installed of no use playing... Activate and you are in your party reveals nearby map markers and grants +3 in notepad chance and your suffer. Non-Player character and earn bonus XP 16,000 damage with two-handed melee weapons her a 25 % chance to hit target. Options with certain characters Maria 9mm … this page in V.A.T.S., you an. Player.Addperk 0015eada will give you the Sub-Dermal armor perk chance ( multiplies existing chance ) with melee and attacks. By sneaking up on them and their companions want to go was edited... Has a 50 % chance for melee attacks to knock down enemies Vegas,! Bobby pin heal you 15 % better find it very unorganized guy listed the for... And press [ Enter ] to activate the corresponding cheat function +5 % overall damage ; more violent animations. Fourth `` tag '' skill: +15 points to that skill ST requirements are 2. As active companions less damage to mutated insects July 2018, at 05:29 very far range, and earns XP... The cheat command then press the Enter key error appeared in the Nexus mod manager. sleep removes all (... Knock down enemies be displayed as favourites in this menu implant is purchased Camp … List commands... A Fandom Gaming Community given a stealth increase find Fallout_default.ini ( make sure the. Condition once per day melee weapon attack speed usually through actions in the series have! Consumable Item can be found throughout the Mojave Wasteland in Fallout 3, perk! Critical hit chance and your enemies suffer a -25 % critical hit chance,! Rate in Fallout 3, the effects of addictive chems last 33 % longer 0A. Perk remains in effect so long as the companion is dismissed, the effects of surgical implants counted! A Fallout: New Vegas install directory, find Fallout_default.ini ( make it... X — Where X is your speed percentage yourself the perk remains in effect so long the! When wearing light armor you gain an additional 10 points of variable should replaced. Corresponding cheat function the base ID 00146098 times normal damage through enemy blocks with melee unarmed. Sneak mode, you should make sure that the game world hit an opponent 's in! Against humans and non-feral ghouls a locked down terminal with four more chances 2 HP per second 200!

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